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Our packages currently require macOS version 10.9 or later, for older versions, you will need to build from source code.
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These will have to be compiled from source. The macOS Mono package does not include Gtk#, XSP or mod_mono. If you’d like to access the mono manpages you’ll have to add /Library/Frameworks/amework/Versions/Current/man to your manpath. The executable binaries can be found in /Library/Frameworks/amework/Versions/Current/bin. This package installs as a framework into /Library/Frameworks/amework (the same way the Java packages are installed). SDK: C#, Visual Basic compilers, assemblers and tools.Note: the MonoMac GUI toolkit for native macOS GUI development is currently a separate download.GUI Toolkits: Windows.Forms and Gtk# for macOS.If you plan on developing applications with Mono, we suggest that you also install the MonoDevelop IDE after you install Mono. Run it and follow the instructions there, you can either get a basic runtime, or a complete runtime plus a software development kit. Visit the download page to find the latest macOS package. You can use Mono either as a runtime to run existing application, or as an SDK to develop new applications with Mono.
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Read the description on MonoMac for more information on how to get started. If you are interested in creating native GUI applications, use the MonoMac bindings and our MonoDevelop add-in. Read below for the options available for GUI application development. You can use Mono on macOS to build server, console and GUI applications. Mono supports macOS version 10.9 (Mavericks) and later.
![Music visualizer program](https://kumkoniak.com/107.jpg)